Anyone else wanna give this a go? Please reproduce my model in the video. Do you also get these precision errors in the vertex normals of flat surfaces? Ty.
So far, just a normal map and diffuse map, combined with Xoliul's viewportshader. I haven't laid in much else aside from the face in terms of color, though.
Nexon doesn't give a toss for anything that isn't free to play, so sadly you'll never see anything like that for GITs unless the rights pass on to someone else.
If you're wanting to be super-accurate, the codpiece is quite a bit wider in the original photo. Once you get that right, you'll be able to adjust the proportions of everything else appropriately.
i agree with everyone else, this is a huge undertaking but i have faith in you, plus your progress so far is top notch. keep it up, ill be watching this
Those are some cool vambraces! I'm not so sure about her shoes though, their soles look weirdly thick and detached. Everything else is coming along nicely!
Hi! Not yet but it is something that is definitely coming, we would of course really appreciate any findings of this workflow you might do! Or if anyone else have any insight in this!