I got confused and was about to go yelling (nicely) at someone saying they should not be posting their early WIP in the showcase forum and that pimping and previews was for that XD I do agree with the intentions behind the name change, but I'll give my 2 cents andsay the 3D Art Showcase title is a little confusing/lacks…
I dont think 32 is very old, but I dont own my own studio so all I can pass on is heresay. Speaking with people engaged in creative pursuits it seems that for all the mud we like to sling at America, they do appreciate artists who 'go for it' regardless of the cost. If you are a poet who waits tables people will generally…
Yeah its pretty nasty, a lot of those sections with the bad seams have a lot of damage anyway so I am going to go back to them in zbrush for a start to break them up a bit more. The decals stuff in cry engine is pretty cool when done right so that should come in useful. I had been working on my entry for the Creative…
TomDunne Could you elaborate a bit more about interactive design thing? I've studied actionscript3 as a tool for developing 2d games and I find user interface design as a subject quite interesting too. As web gets bigger and more complex, I'm afraid pure web development is going to get more and more computer-science…
Sorry that a new episode hasn't gone up for a while. The last one was the "Indie Games" episode with Adam Saltsman (canabalt), Alex Thomas (The now announced Banner Saga.. which is shaping up to be AWESOME BTW. Some of the best artwork in a game I've ever seen), and Jason Rosenstock of White Whale games who just shipped…
The creative director likened it to the Final Fantasy branding. Except for like 1 game all Final Fantasy games are completely unique. New characters, new worlds, new everything pretty much but they are all set in a similar style world, have similar story motifs and have an over arching game familiarity. I see this new…
I think the real question we should be asking is why didn't they just make Crackdown 2 didn't Mircosoft approach them in regards to a sequel after the first game. They were onto a winner with that, most of the top games companies have their golden eggs , Blizzard - Diablo, WOW Creative Assembly - Total Wars Rockstar - GTA…
Well here is why I want to do this and what I was thinking. First i am limited to two 1024 x 1024 texture sheets on an asset. I want to get diffuse, spec and Normal maps crammed in there. So rather than take up space on the texture sheet with something I figured I could just have a alpha channel on a few and use them as…
I was almost considering posting a link to this thread in the "thread of awsomeness" of in our general discussion... lol man this is all kinds of win and should be stickied! I'd just like to add to others comments about the odd people showing up on our forums lately... I've been lurking on these boards since... shiet...…
I feel like the way he is walking now, he should have legs. the way that you are making the body move, is very similar to how a human would move their upper body when they walk. i think you could end up having a much more interesting animation if you make it look more like he is floats/flying. If you check out Nocturnes…