Well that's not really my point :) My point is more of a "personal stance" kind of thing - I personally do not trust Autodesk anymore because of many of their past practices, and therefore, I am personally not willing to commit to any of their always-on software - because what may break, will break. There's nothing worse…
I'm not trying to be a jerk but I take it very seriously when critiques are asked for but aren't implemented. Plain and simply, you didn't take it seriously. Loraine Howard iii gave the best critique so far because it got right down to the root of the problem. Your last post was very evident that you are a resistant…
@throttlekitty I've found that under the hood OptimizeSceneSize has some very interesting code in it for checking and removing superfluous nodes. This gets some "hand waving" in the documentation, but the associated MEL script called by OptimizeSceneSize tells a different story. Check out "C:\Program…
Hmm, I don't think you can cut planks of wood to be that long with a grain like that... it'd have to run parallel to the longest edge, unless you've found a REALLY wide tree to cut it from The rest is pretty good. I agree with rooster, a bit more wear and tear on everything. You say it's for something like Resident Evil? I…
I'm no animator, or really very good at rigging (I guess) but the way I've done this in the past (in 3dsmax) is this: Dummy/Point helper just above the clavicle, as the "root" for the strap. Dummy/Point helper for the bag. Then a Spline-IK setup with 3 or 4 control points (depends how much control you want) down the front…
It's not exactly perfect and its more of a feature of Autodesk Vault than anything else. If you don't have Vault enabled it will say status is "unknown" when the path is correct... or if its broken. So you can't really trust it for checking paths. But it works well for changing a lot of paths quickly. There also is a bug…
forrent.com is a pretty good site for apartments but so are half a dozen others. I'd suggest finding a good apt, first, until you get the lay of the land, live out of boxes and after 3-6mo you'll have a good idea of where to put down more permanent roots. It's always easier to find a place if you're actually there. And the…
Hey Guys! So today was our Vertical Slice submission. We are at a point now where our detailed blockout is pretty much complete and asset production is underway. So we can now begin the process of replacing placeholder primitives with our finalised, textured assets. We are having an issue with the root bone of the rig…
Thanks guys, looking at your sites, I see a lot of excellent stuff myself. Kevin, I totally agree about Blizzard. They were initially top of list for the job hunt. But then i found out more about the area they're in, it sounds like an environment more for settling down with a family. I think for now I still need to travel…
ok, after a week of all being fine: the same again woke up with a terrible pain in the belly and it held the whole day, making the few days with my gf in the week not that beautiful as they should be the really suck is that im out of medication and its a feast day, so no shop for it is open fighting the symptomes doesnt…