I cant figure out how to export the model from zbrush with the mask as vertex colour/polypaint. 1. I mask my rock by peaks/valleys or cavity. 2. I invert the mask and polypaint the entire model 3. I export the obj (are there any settings i should find to include vertex colour data?) 4. Into Xnormal, blank white map when i…
As much as I hate Gamestop (Ebgames now extinct in Canada) It's a nececary evil for pre-ordering high demand exclusives such as SCII Col ED. I try to tell my friends to stop using them, but seems like a more non-confrontational way than using kijiji or CL to offload their unplayed games. Steam is great + broadband…
Here's an example from my own work. This is the exact same game level, just tweaking the camera angle and materials and color grading to get different "looks". It's actually a ton of fun doing this, because all the content is made already. It's just putting a fun spin on it all to come up with something nice to look at.…
Here's an example of a typical Clo/MD seller on Artstation : https://www.artstation.com/digitalcombine/store The videos shown by this kind of user usally go all the way to the final garment in MD/Clo, which is suitable for renders but not for game use. A proper game model would involve a retopology step (usually started in…
Hello Polycount, My name is Jacob Neal and I am the Co-Owner, along with my brother, of a entertainment company called Cool Comic Creations, we here at our company full of tight knit individuals who strive to spark a lasting impact on the entertainment world with innovative and creative ideas that we wish to convey to the…
Hey everyone thanks for all the feedback, really appreciate it and defiantly am taking it all into consideration. @Jeff - ROFL that Mr.Freeze totally made my day, hilarious. As for the darkened dirt that is something I have, it just got really lightened up when I gave the glowy parts an emissive look in PS. As for adding…
"It’s meant to be a functional military unit, not a relic" From my experience, rapid fire heavy weapon muzzle/barrel jacket discoloration becomes a factor mainly due too heat after extended use hence on occasion the barrel may become unservicable (shot-out) and replaced. Example - 50 cal MG
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
Woo, almost done with Child of Light. Gonna clean up a few places and get the animation in there. Thought of making a companion for her, but I felt that the other characters were taking focus away from Aurora. With this almost done I can focus on the entry I really wanted to do - Bioshock! I have been doing the block-in in…
So here are some screenshots that i have currently got. Concentrating on fleshing out the proportions and getting the silhouette right before adding any detail. All the hard surface stuff is currently place holder in zbrush and will be modelled in max. I also have a shot of flat col in orthographic view: Spent a bit of…