my good sir, you have amazingly recreated one of the greatest new generation armored cores out there, though NEXT's are epic compared to their Raven counterparts... you have compelled me to work on a low poly armored core model for an assignment in my college courses ^_^ Please keep up the awesome work, and if you need any…
Here are some progress images of Sakura. Someone had commented in another forum about my anatomy feeling off so I went back with my anatomy books and reworked her from the muscle structure and up. Her proportions were a tad off on the older versions and I am more proud of these. Then I added in the fat pockets and smoothed…
I have to atotally agree with TeriyakiStyleabout the things to refine, chunkier shapes and silhouette, always check with a black flat colour if it is interesting. The feet and hands are the parts that need more love here I think, the feet don't show any anatomy the hands need to be bigger and keep in mind that one hand has…
Considering Dark Souls 1 had visitors from all over its world in Lordran it makes sense that Dark Souls 2 which does not take place in Lordran has base enemies wearing iterations of unique armors seen in Dark Souls 1. If we went to Catarina everyone would wear the silly Onion Knight Armour set :P Game is looking amazing,…
Yes, thanks for asking, I have been working on the Cloth and armor parts. Here you can see the FBX, I'm still making a few tests on textures, but here are a few screenshots of my result so far. Mostly trying to explore what kind of patterns would fit the shapes of the cloths. model I will update textures again in a few…
For all the those with TW2, some CDpjkt Red guys have (in their free time) made this unofficial rebalance mod. http://redkit.cdprojektred.com/index.php?c=mod&m=show&p=77 Sounds rather awesome (And I coincidentally just reinstalled tw2 the other night). Thought I'd share because it's something people would probably love but…
I'm a big halo fan and completed 99 weeks straight of weekly challenges in reach (I moved country and missed hitting 2 years, 104 weeks :( ) From what I've been seeing from 343 in regards to making it more competitive and having smaller maps, things seem to be looking up again for halo! (the BR!!!) However I still see a…
I would suggest paying closer attention to your reference, or find more natural reference. The silhouette is nice and the boney armor is cool, but the lack of anatomical realism is holding it back. Sharks are smooth and stream-lined. They don't have fat folds or double chins. They also don't have lips or eyelids. Muscle…
- Like the topic says - fan/fun art it is this time - I tried to model other one of Neo Contra game heroes...(check "neo contra" images from gamespot!) - I have used three evenings now, 2 days ago modeled body from same base mesh as gargoyle, then shaped head, and did basic hair (which i will give more detail later...) -…
Sage: Thanks for the crits and comments. At this point the model is definitely not done. I basically started by modeling a base figure of musculature then have been going back in and adding the armor. I have spent probably about 15 minutes on the face so far, so it is in no way final. I also am planning to add more detail…