Not sure if this has already been posted but it's apparently a picture of the action figures which shows 3 suits. This falls in line with the rumors that he goes through various incarnations of the suit during the movie. As you can see there is 2 silver suits in there that are more reminiscent of the original design.…
i stayed up there for a couple months in '07 it is FRENCH taxes are retarded there's a tim horton's every two miles people are generally nice, but some will roll their eyes if they have to speak English a good mixture of people from all over the country the weather in the fall is absolutely amazing highways are run down…
Arenanet arttest wip Serge Birault 3d Contest Entry My 2 hour Speedsculpt for tonight after the concept by the talented Max Davenport (Suburbbum) http://maxdavenport.files.wordpress.com/2012/07/7_2_12-treeman.jpg View the model in 3d here : http://p3d.in/63L70/spin and see the LiveStream session here…
Interested! I'm trying to get back into the habit of drawing regularly, might as well have an output like this collab since I can't really keep at purpose-less sketching for too long. Here's a couple of semi-steampunky pieces I've done- http://chrisdejoya.files.wordpress.com/2010/07/shadowengines.jpg?w=950&h=1342…
Great wiki! Prolly all seen this but I'll post it just encase, can't remember where I found it originally but its a hair techniques pdf from a GDC 07 presentation. https://www.cmpevents.com/sessions/GD/S4585i1.pdf Valkyria chronicles had some nice hair aswell, Engineer Homer Pieroni in particular. couldn't find any good…
Just thought I would throw this up here if anyone was interested :) If the link does not work give me a yell coz I have no idea what I am doing. By: Duncan Fraser Name: Spaceman George Release: April 07 2010 Includes texture: Yes Download: http://rapidshare.com/files/372896005/SpacemanGeorge.zip Pic: The mesh is final but…
Thats looking better already, the light looks too flat in the room still the light on the floor should look like its bouncing up and lighting the room, like this https://cdn.conceptartempire.com/images/07/965/00-featured-jordan-grimmer-interview.jpg you might need to place in a light and get the decay just right to fake it…
There was a presentation at GDC ('07 or '08 ) about the score in Spore which was entirelly procedural and reacting to the actions of the gamer. It was made using PureData (I think EA had to reimplement the runtime to include it in the game, because of licencing issues) and based on well known classical and jazz harmony…
http://www.paladinstudios.com/2012/07/30/4-ways-to-increase-performance-of-your-unity-game/ I just watched this. So does that means like few boxes of color in one texture map u just place certain vertices in uv mapping to match the color? Ive tried that once but it doesnt look the art style i wanted. But i might have to…
For those of you crying conspiracy, because you can't see the plane, take this into account. The car in the upper video is probably going 5-10 miles per hour, yet it appears in only 7 frames. The guys in the plane probably accelerated to close to the plane's top speed to make the biggest impact. How fast would this be?…