Damn sorry to everyone who was affected. Been there many times. GOOD NEWS THOUGH!!!!! Amazon Games Studios is hiring! If you haven't heard we did just buy Double Helix. Amazon is serious about making games. PM me please! http://www.polycount.com/forum/showthread.php?t=131505
Unfortunately I lost all my last year's work recently, because my HDD died. But let's say I started with zero in January and here's my latest work: more here http://www.polycount.com/forum/showthread.php?t=138478 I'm still working on it and it will be finished soon, I promise :)
Thanks TomGT! Its about 13k tris with everything you see in the render. We used proxy meshes that can be used over and over where we sculpt different details but bake down to a specific set of reusable meshes. The one I used here for the robe has draping geo all the way down like a skirt that I alphad out in the front.
It's really sad that the industry has such a bad image in Germany. And it also seems that nearly 80% of the studios here are producing only f2p-titles or mobile games. I guess it's also a problem, that videogames and the industry behind it aren't that acknowledged in Germany. It still has the image of some nerdy guys…
Thanks Justin, I'll start focusing on texturing. I have the ebook found here: [ame="https://www.amazon.com/Game-Textures-Second-Professional-Photoshop/dp/B0086QJ2NQ/ref=sr_1_6?s=books&ie=UTF8&qid=1347929220&sr=1-6&keywords=3d+game+textures"]3D Game Textures,Second Edition: Create Professional Game Art Using Photoshop 2nd…
This is too big of a mystery for me, I think we need to call in the Hardly Boys and have them solve the case of the front page shitpost. http://vimeo.com/135696536
I'm making some shader adjustments. Don't worry about the artifact around the eyes of the high poly model, the artifact does not appear in the map on the model. I decide to op for translucency over masked, due to the constant dithering around the brow and lashes. Although the model is at around 140,000 poly or 130,000…
Forgot about this thread. That was a cute post but it was loaded with emotion instead of logic. Let me pre-face by saying I respect you and your work John. My intent isn't to make enemies around here. (I can't really afford to...lol) A lot of you guys rock with your craft. I just have serious reservations with the loving…