Used one for two years, total waste of time. If your goal is to do what humans are supposed to do naturally, mix actual cardio into your daily routine. * Get off a few stops early and walk the rest of the way. (As far as you feasibly have time for.) * Always walk someplace to buy/eat lunch. * Spread your errands across…
Do people really think their 5 minute thought out opinion will be any good? We have entire bodies of sociologists who study this stuff and practically everything has been studied. http://www.google.de/search?q=poor+eating+cost+more&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a There I did the…
The first Hulk movie was extremely slow and plodding. It had some of the worst pacing of any action film. In fact, I'm not sure it can even qualify as an action film. Naturally, that is not a criticism of the film itself, but of its marketing. It was billed as a big-budget comic-book adapted action film, and in that regard…
I recall a study that looked at public interest into sporting evens when the cultural and political aspects in society started to decay. It pretty much stated that it went up because people liked the structural rules that go mostly unbroken and were help responsible when they do. So anyway, with that in mind it worries me…
On the bad news side I had a hardware problem, on the good I didn't lose too much and now am on a computer that plays games at a nice res. UT3 has quite a different look at 1920 x 1200 than a mildly choppy 800x600. I lost some of the high poly for this, but got it to a somewhat interesting point. I learnt an amazing amount…
Only the Robogirl was designed by me, most of that was spent figuring out what i was gonna do with it. either a hard surface High Poly render to show what i can do with it or optimize it for Unreal, i ended up going with the Unreal plan. Some design choices i went with i later regretted (i find the ironman chest core…
I have had trouble with art also. I've had the anxiety and have avoided doing it altogether, when the truth was I do really want to do it or at least have a go at it. I think part of the problem was the expectation on my part of what I want and how to do it. I always expected to somehow come up with a perfect…
Leviathan: I agree about the creases. I have worked on them a bunch now. AnimeAngel: Thanks, and its cool to hear from other polycounters who are; or have worked with Fist Full Of Frags. Ruz: Yeah, it was a bit hurried, I took my time and worked on the folds in this last pass. butt_sahib: Thank you so much for the in depth…
SNAPSHOT GAMES is looking for VFX ARTIST, TEXTURE ARTIST and
LEVEL DESIGNER. We are an independent video game development studio in Sofia, Bulgaria, founded in 2013. Since then
we have released two titles - Phoenix Point and Chaos Reborn. Our latest title,
Phoenix Point is a strategy sci-fi game. After its release in…
Hey Polycount, so first of all I need to say thank you! If it werent for this forum I probably would have had to go to collage and been quite behind on my ability's. Im 18 and just landed a job at Trendy Ent. Im aware they had some bumps recently, but according to Kotaku and Rusty "the lead enviro artist" everything is…