Hello.My name is Patricia Rodríguez. I am actively looking for a job - 3D Artist.Full Time - Remote (not necessarily freelance) or In-House in Amsterdam.Around 2 years work experience. I mainly model and texture stylized characters but I consider myself a generalist; I can adapt to any needs. I am looking for interesting…
Currently I work with my game scene (see up this thread). Three of tasks I need to solve. Vegetation. Cars. Gas pump. And if with the car and gas all clear, vegetation is problem. Because Unity3D have no good basic shaders for vegetation for isometric point of view. All grass good for FPS and TPS games, but very bad for…
It really seems to be a very nice tool to optimize the pipeline..! Just reading about it made me change my entire workflow! :) The only downside to it is the whole namespace for the referenced notes... For Maya alone its not so much a problem, but when working with a game engine it may start to create problems... We are…
I've already wasted too much time trying to get the SUITE to work. It's great that it works on your computer, but I paid for the SUITE to use it on my computer. It's cool that maybe the sample project works without crashing, but I didn't pay for the SUITE to look at the sample project. The next time I mess around with the…
I almost forgot and this might push things here in a better direction: Could you record a video how how the browser works right now in action and upload it to youtube? Something like camstudio might do the trick. That way its easier for people here but also on your site or other places to get a impression of what actually…
hello guys , we are a fresh "garage" indie located in Africa , we have started 6 months ago the greatest adventure gamers can have: becoming a video game developper and share some fun and great moments with people around the world playing our games . So we decided to begin with a screengame platformer running on ( Pc , mac…
I recently took a brief (3 day) hiatus from modelling, and when I came back tonight, I've found that the viewports aren't working properly- 1. when told to render in shaded mode, the model is triangulated and the shown in wireframe. 2. gradients have disappeared. 3. problems seem to disappear whilst a view is in focus and…
* Hi, my name is Dmitry. I am 3D environment and props artist. I started my career in 2014 in mobile gaming industry and VR. * I strongly desire to find studio or team that works with interesting projects. I'd be very glad to learn new things and improve my skills. * My passion is environment and props. I love playing…
Hey, I absolutely love this! I love the league of legend style and would love to play your map! I wish I could do that awesome stuff too and I would love to see a making of or something. Because I wonder how you did these awesome textures. Have you hand painted for example every stone or do you use just one texture for all…
I was searching the Unity3D forums and came across the Strumpy Shader Editor (SSE). It's a visual shader editor akin to UDK's material editor. I decided to try to convert what I've got so far to Unity and SSE and it has been going well so far. I know you've been helping me in UDK, but I believe it's easily translatable to…