Is it me or are there too many new releases over the past 2 weeks that have combined what we all would potentially been able to purchase otherwise if they had more of a staggered release. Am I missing something? What is the marketing "genius" behind this?
Dear Sir/ Madam, My name is Mark Verkerk and I am a freelance 3D game artist, currently looking for new freelance job opportunities. I am a dutch artist with 2+ years experience in the game industry. I have worked on 2 shipped titles. More information about me can be found in my CV. For my portfolio you can simply refer to…
What's the best way to sculpt welding marks? In the past I've just done the clay brush with a very small size/ falloff and just sculpted spirals along the welded wedges. Usually that suits me just find because the welded part is tiny in comparison to the overall model. Now I'm working on something where the welding is…
Thanks so much for explaining all this stuff greasley. Those numbers boggle my mind, for something like that creature with 19,500 8k textures, are they actually able to display the whole model within mari with all the textures applied? I use Mari myself a lot nowadays, but I just can't imagine working with so many…
Wanted to share some progress shots of the Mark IV Tank I am making. Battlefield 1 has inspired me to make some old war assets. I am currently making the High Poly part of the project and will continue to update this thread with progress through the duration of the project.
I'm wondering that I haven't posted this yet here. :) Many of you probably already know rapidTools, but for those ones who don't: I created many many tools over the years and I created a package from them. It's fairly easy to install, just drag and drop the mzp. You can download it from here: https://rapidmxs.com/store/…
Hey Polycount ! I'm Lary, a 3D Artist currently working in a UK game company called Mediatonic. I love stylised art, games like Wow, Diablo, League of legend or Battle chasers. I chose to specialise into 3D and handpainted textures to build my portfolio but I've always done some traditional and digital 2D in my free time.…