In addition to the Unity example, Unreal uses a similar, automatic voxel grid system for lighting dynamic objects from static bounces. Here's the docs on it for UE3.
unity can do 2D especially with the help of spritemanager 2.0 and ezgui but the game creation environment is still 3D you just use an orthographic camera
Couple of commissions in progress. Design brief was for a horrible lich that worships some sort of unnamable outer god. She can steal and manipulate flesh to create monstrous corpse golems. Zdzisław Beksiński was suggested for a strong inspiration. Initial design exploration: While the client liked the initial direction…
Hey, i'm pretty much a hobby game dev. i've worked with unity plenty of times, for school and personal projects so i'd consider myself quite familiar with the engine. i've picked up 3D modeling along the way too. but i've mainly used it for advertisements locally. i am quite capable whether if i was using references for…
I'm in the middle of finishing up my portfolio and resume this week. I have to re-render everything and update all images on my ArtStation website. Is it a good idea to protect your artwork/property with initials (or even hidden initials in the image/video)? It is better to say "Art by Author_Name_Here? What about contact…