The objective of this project is to seriously improve my photorealistic skills. As of now i've only touched the modeling and texturing part, meaning that all that comes with post-production is yet to be seen (but if you have any suggestion it would be greatly appreciated.) Needless to say the scene should ideally reach a…
As many, i was a hobbyist who grew up with DeviantArt since ~2007. I remember getting into dA not because "sonic fanart" or something like that, but - if i remember correctly - because several famous photographs (inluding artistic nudes ones) used it. Regardless whatever was happening to dA in terms of "quality" or…
@LeoNexus6 Glad you found it useful :) @Sarp Cool that you're joining the challenge. I think each of the press designs has quite the distinct personality, so I'm not sure how successful one can mix parts without creating something new entirely. But hey, if that's the goal you're setting yourself, I'm curious to see what…
But does altering the envelope's geometry (editing component mode) actually alter the end results? I have a vague memory of me trying it out and coming to the conclusion that it didn't. I might be wrong though.
hahahaha sooooon... for now, working on getting a good physically based shader working in udk, all done using nodes. it's starting to come together! big thanks to Maph for helping me with some issues.
Curious as to what you plan on specializing in? Right now it seems you are really pushing for a 2D objective? But could be wrong. While it is good to have grounding in every sector of the arts, including traditional/2D as a 3D artist, but I think if you are simply just starting a portfolio out it might be best to just pump…
Yay! G'luck with the app. You'll see it has some elegant sides, but also some very bad ones :P You'll love the viewport navigation tho. Another way to setup UI and shortcuts, maybe more visual : If you can locate the tool you want in one of the top menus, just click that tool while pressing down shift+ctrl+alt (I can never…
Thanks Fat! So far I found this: <Uvwmap.Gizmo>.rotation Quat default: (quat 0 0 -1 0) -- animatable The rotation of the UVWmap gizmo. Which I guess should allow to enter a quaternion angle value as a angle transformation for the UVWmap gizmo. And also this: viewport.getTM() Which outputs the viewport angle in the form…
[ QUOTE ] I'll point out that if anyon else is plannin on reading anything by Dan Brown, don't bother. The guy really really really cannot write. The daVinci code did well because the topic was interesting, but the man is a talentless hack. [/ QUOTE ] Well someone at work made me read Angels and Demons and then the Davinci…
I'm glad you guys are finding this useful. Rakile: Macroscripts are run a bit differently than regular scripts. They're saved in the UI/Macroscripts folder and can be assigned to buttons and hotkeys instead of having to manually run it every time. How to save and run a macroscript 1. In Max, click on the MAXScript menu and…