(above here is my Discord for this, which should make it a lot easier to find me!) I am looking for someone who can make 3d models of Touhou characters and simply does it for fun! Do not worry, I am not expecting Ultra 3k PS5 graphics, so tbh even PS1 or Nintendo 64 level at best is perfectly fine! I will gladly credit you…
Can someone tell how close Unreal path tracer could be to Octane or Red Shift for rendering images , textures, backgrounds ? I am quite tired of Octane quirks lately . So would like to ask if anyone use Unreal rather not as a game engine but more like a regular renderer? Can it output usual AOVs and do render layers ? I…
I'm a 3D character artist by trade, and getting useful feedback on in-progress work has always been harder than it should be. You post a render and it's either "looks sweet" or silence. This forum is one of the few places I've ever gotten real crits, which is part of why I'm posting here. So I built a tool to fix it. The…
As far as I've been able to see, the minimum focal length is 0, which can allow the f stop to drop from 1.2 to 0. The focal length seems to cap at 999999984306749440.0 mm, with the f stop max capping at 9999999980506447872.0 (default being 2.8). Those numbers change the Lens Settings to Custom. Diaphragm Blade doesn't seem…
Hi Guys I often have made the mistake of committing to a model being finished before posting it on forums in the past, but this time I want to do a proper WIP thread. I am modeling a stylized version of Hellboy, Im going for exaggerated proportions but realistic detailing. It will be a mixture of mike mignola's original…
Use the photographic exposure controls instead of basic and set the EV back to 0. For an outside setting the defaults should do well. You want to treat the virtual camera just like a real one. ISO controls the sensitivity to light (higher ISO = brighter image), Shutter speed controls how long the picture was taken for…
Hi everyone, I’m Norah, a recruiter at Riot Games. I’m currently hiring for two VFX Lead roles in Singapore: Teamfight Tactics (TFT) https://www.riotgames.com/en/work-with-us/job/7312899/manager-vfx-art-teamfight-tactics-singapore Unpublished R&D…
Hi!! I wanted to ask you for some advice. I'm looking to create a portfolio of creatures (and maybe a little bit of characters, but preferably creatures), which is what I really enjoy doing, and I want to increase my chances of getting hired. So I want to add more skills to my repertoire. I'm thinking of starting to study…
I am curious but have no stamina lately to learn another texturing suite . They are all awful and pain in you a.. usually . Does it have anything worth looking closer ? Chat GPT tells me it's pretty advanced and build on fresher technologies than Substance Designer and Painter but at the same time it tells me I might be…