Slightly overwhelmed with not just the number of responses, but how many talented people there are on here! I've now selected someone to fill this commission - thanks to everyone else and we'll keep you in mind for the other games we have in the works.
And the interesting part is that historically a lot of the painted art made was on commission and never intented to be art in the sense we see those works of art today. Something becomes art if the viewer or interacter thinks it is, same has happened with games.
The only ad I have any problems with is the fiverr ad for a service that lets people commission graphic design work for basically nothing. Who the fuck thinks $4 flat fee is a good wage for logo design? urgh.
Since I stopped using cable my Tivo's been put out of commission...spending more hours on the internet now and then. As for gaming, that's what the TV's now used for. Oh yeah, less TV = Hit the swimming pool.
Heres is a commission piece i did for a friend of work. You can contact me for any question: jvalentin.artworks@gmail.com Feel free to follow me! instagram https://www.instagram.com/whymrwho/ facebook https://www.facebook.com/profile.php?id=100007730651724
Model made and texture started :D Based off Jayce hammer, since according to his lore, Jayce was an inventor commissioned to study a rare arcane crystal, and end up building the hammer to use its energy, or something like that :)
awesome resource! This + artstation profiles basically negates the need for 3rd party "recruitment" agency's that offer no actual value and only act as commission seekers. this for artists looking and artstation search by location for in house HR recruiters. no need for a middle man :)
Hello, my name is Devon! I'm a comic artist and character illustrator and have been drawing my whole life. Currently, I'm taking commissions and looking for longer-term comic book work as either a penciler and/or inker. Portfolio: https://www.devonkennedyart.com/ Email: devonkennedy02@gmail.com
Here is the latest finished commission I completed for a customer who found me via Polycount. I will probably be doing a couple more while I wait for the next project to start for my main job after New Years.
@iam717 Thanks, I'm studying game development and will make a prototype before assembling a team/studio. I've done a few commissions and the market is definitely there, but I sidetracked it to avoid becoming "too specialized" for now. These are all pretty procedural and I'm looking forward to some more cerebral/larger…