Thanks the the comments :) I agree, the water ended up looking viscous and jellylike, and it was hard to strike a balance while keeping the apparent depth from the normal map that prevents it looking like a basic decal. The drips would be awesome to include, but I didn't get any further than Cryengine's default rain in the…
Try making a highpoly model with traditional subd modeling (or use Rhino or Alias if appropriate.) Then, take the cage that generates the highpoly and reduce its polygons until you have the right number of polygons. Finally, transfer vertex normals from the highpoly to the lowpoly. Highpoly: Lowpoly with default vertex…
Hey crasong, nice. You could try using it as a post process effect through a material slot. I would link you to UDN but it seems the post process page is not there :( I think the package is FX Hit effects by default and it should be Ut Post Process Console. just add a material node in there and create a material and attach…
True, although I thought the added max. was 4096²px? On a related note, try to keep the amount of instances per cluster at a power of 2 value. With the foliage tool default of 100 people might think they should go with similar values (e.g. 25,50,200) but in fact it's a waste of lightmap memory. This will also fix a bug…
Hey Izzir, This is caused by having Quixel SUITE 2 installed in a non-default location, which means there's still some things left to do to get you up and running. Please check our FAQ: http://support.quixel.se/hc/en-us/articles/207732585-Quixel-Colors-opens-but-there-are-no-colors- And let me know if you need any…
I dunno if Max has a setting like this (I never looked), but in Maya's Mental Ray rendering settings, you can choose there how many cores you want it to use (it defaults to using all available cores, which will of course kill performance). I'd imagine Max has a similar setting, and if so it'd be preferable to do that…
OMG, never mind I found them. I was wondering for a bit because I could only manage to bring up the default photo to normal button which isn't that great but I found the presets in the drop down arrow on the top right corner. Thank god! I was thinking that you guys removed them for some strange reason! Thanks so much.
I HIGHLY disagree with this. The EULA in recent times has been enforced by the courts, but the fact remains that its a contract forced on the user post purchase, which by default should make it void. You buy a product, get home, and then find that in order to use said product you need to sign a contract that states you…
A default install of Max will automatically download and install the latest service pack. I see this message quite often with my students when we go over MassFX (since none of them ever update anything). Getting that service pack always fixes the problem. I think you may continue seeing this message if any physics objects…
That should not affect it unless the verts are getting auto-optimized somehow. Also, it might be xnormal. I haven't had success with this, but worth a try. In xnormal go to the plugins button on the bottom left of the main UI. Then Triangulators tab --> select "Default Triangulator --> Click configure The two settings in…