First talks about making effects using Houdini (on example of UE4): [vv]122681598[/vv] Second shows procedural level generation in Unity: [vv]123024735[/vv]
Hi, I'm an environment artist and VR Developer looking for work. I work mainly in Unity and Maya and 3D-Coat. My portfolio is up here... https://plasticarm.artstation.com/
I've been working on my first 'Cobblestone' like substance material. Would love some crits/comments on how it's looking thus far. Here's a little render from Unity
Hey, The portfolio has quite impressive things, although on first glance it dosnt look like technical art at all unless you click on everything and also read it Id put a title in every thumbnail maybe, like "PBR Shader in Unity" etc in the icon Also don't dilute it with random environment art assets like the church, you…
First of all if you want a job in a game company you must learn the industry standard software otherwise you will be in a disadvantage against the other artists that know them. Check out my answer to this thread ( http://polycount.com/discussion/comment/2624103#Comment_2624103 ) for a list of industry standard software (…
I was mucking around with Manjaro (Arch based distro) awhile ago. I was very tempted to go with it as my main distro on a recent reinstall, but a few things kept me back on windows. Mainly arma3tools and the conundrum I have with amd drivers in linux. (With AMDGPU drivers, I get excellent (way better than windows)…
The illegal immigrant/Cultural encystment issue may seem like a SW USA problem only. But it's not. I lived in a small semi-rural resort area in southern Wisconsin and it had problems with the hispanic community. Along with the workforce, they brought gang (or gang wannabe) activity to an otherwise white bread and cheese…
Is that inspired by the Brackeys Unity Lighting tutorial ? ^^ its looks similar, but yours has a very realistic style. love the kind of the depressing mood !