Looks very cool, but I'd totally go for the easy "cool blue" techno/future lighting as the main light source/ambient color to contrast against the orange paint and glowing metal. This scene is practically begging for it.
Of course the more powerful machine, is always better but my opinion, practice and EXP make you work faster, more Ram, fancy GPU, CPU, . . . just make your computer run faster, not you
I attempted modelling Zaheer to practice the planes of the face. There's a planar version saved as well, but I guess I'll put it later on, or not. http://linkzelda41.deviantart.com/art/Zaheer-3D-Model-Turntable-535614381 <- Turntable There
lol damn iPhone and oddly spotty service. Continues: Compared to the normal posts and issues dealt with on this forum. There's practically a running gag of "there aren't coders on polycount" even when people post "Hey I'm a coder!"
watching painting tutorials and practicing...I'm still a student at an art school so I'm still not great at it either...but this is my final semester...This is actually my 1st time doing all hand painted textures
Echoing this. I think the design is quite rubbish (great execution; no disrespect to the artist) but it seems to provide a pretty good opportunity for practice on a wide array of subject matter (materials, anatomy, hard-surface, cloth, etc).
Indeed! I think I've realised that now, I have a lot of practice ahead of me xD I'm going to work on the grass again soon, thanks for the advice :) Here's what I've done today;
A month or 2 back I did a short tutorial, and realized I say "you know" way too fucking much. It takes practice, and seems easy until you actually try to do it yourself.
as an experimental technique i'm all for it. Might not be practical for most, but i've done something similar in maya for quickly getting some base color schemes down. Prolly wont do it again, but it was good to try at least
Yeah baking AO into the diffuse is for the 'old' non PBR workflow. http://www.marmoset.co/toolbag/learn/pbr-theory http://www.marmoset.co/toolbag/learn/pbr-practice http://www.polycount.com/forum/showthread.php?t=146677