It's been a while, and I'm out of practice. Hopefully I'm not the only one who's seen this one. "You're the best friend a guy with twenty diagnosed neuroses ever had!" "We've been friends a long time... I knew you when you only had twelve."
I really loved the first order trooper design. Here's my version of the finn helmet made with substance painter and marmoset for practice. If you want to see the 3d model, here's my post artstation : https://www.artstation.com/artwork/bBWgG Hope you'll like it !
Hi there, A bit of a background, I've asked for a critique on proportion and form before and it has helped me a lot. I've also been practicing a lot since then and I'd like to know your opinion about this work. I got the inspiration for this from "Venus de Milo".
Hey guys! Looking for a critique on my cyborg-ish, wounded soldier bust I did for my latest class. I used substance to paint it to try and get more practice in the program. Thanks for any feedback! [IMG][/img] [IMG][/img] [IMG][/img]
I've been trying to practice with sculpting and anatomy in Zbrush, so I've decided to make a sculpt based on Bernini's "Apollo and Daphne". This is the reference I have been working off of: Sculpting the hair has proven to be quite difficult. ^^; If anyone has any advice, it would be appreciated!
it used to be here > http://www.soclab.bth.se/practices/orb.html but that link has been dead every time i checked it for the last few weeks. I'm actually looking to download the source code, so if anyone knows where it might be, i'll be a very happy nerd
I want to practice anatomy proportions in Zbrush, i watched once from Ryan kingslien, using transpose tools as a measurements. But i am not sure how Zbrush Units works. How to convert in cm to know the length of some body part or something else?
Hey Folks, over the past 4 days I've been working on creating this chainsword. It's mainly for hard surface practice! I'm enjoying the process. Please feel free to provide feedback. Praise the Emperor! stage 1 Here's where I'm up to so far!
Just a spot to dump my drawings/ 2D Arts. They are usually fan arts and not good, because I'm not a good painter. However, I still love drawing, and I do see them as practice and hobby. Comments and critique are welcomed, and appreciated!
I'am a 3D Artist trying to learn game development. I will be starting with Unity and C#. My question is : What advice you would give to yourself if you were re:learning gamedev. What is a good practice?(and bad?) What 'terms' that were most usefull to learn? What are the best resources out there?