looks nice. fix that spec map. on a personal note, the armor design is interesting, if extremely odd and impracticable, and the facial tattoos make me cry.
I really like your AR/VR pieces and the pumpkin textures/materials. Your large environment, however, suffers from very flat and inconsistent lighting. In a way, it looks more 2D than the concept. You did set additional lights and rim lights for important pieces, which is good in principle, but it's only partially motivated…