Was on buildapcsales the other day and saw that 32GB of DDR4 ram can be had for about $180 now. It was ~$320 earlier in the year. Much less expensive for anyone thinking of a X99 build.
Polyline Pro 1.3 is released. Changelog: - While drawing arc you can set the radius of the arc https://www.youtube.com/watch?v=khlwr-n7MJE&feature=em-upload_owner
http://www.thegnomonworkshop.com/store/product/153/Character-Modeling-for-Production http://www.thegnomonworkshop.com/store/product/155/Character-Texturing-for-Production These ^_^ I may buy these looking really good :)
Just when i thought Star Wars couldnt get any more ghey. http://movies.yahoo.com/summer-movies/Star-Wars-Clone-Wars/1809991325/trailers/133/880 Wow. When will they just let it die guys? -Buddikaman-
Hey Guys, i have a simple plane set up in unreal, with details normal mapped on it. I want to mirror the plane when i rotate it 180 and set to two sided it still doesnt light. What am i doing wrong?
Yeah, it will transfer. General idea is to make whole model smooth, Auto Smooth on 180 and then assign sharp edges as needed. You could also give 'Weighted Normal' modifier with Keep Sharp on a try.
Have the editable poly object selected while in poly subobject mode and type this into the listener at the bottom left and hit enter. Not sure if you can select a specific poly with the ui. $.EditablePoly.SetSelection #Face #{123}
"Judgment Day has come and passed, but it was a spiritual judgment on the world," he explains. "There is no more salvation. Salvation is over with. The fact is we have 153 days, and on the 21st of October, the world will end." ORGY TIME!!!
Here is the updated version in my project check it out in the video below. Once I finished the project, I'll share this for free. Watch it from 3:10 . https://youtu.be/GjkCOBWZC1A?t=189