If you guys want to play with VXGI without having to build your own exes, just download Toolbag. I'm not sure what nVidia's latest version has or how widely it differs from what we're doing, but it will give you a good idea of how the general concept works. Generally speaking, VXGI can look pretty good in small scenes, as…
Given the $800 price tag, the reviews on that laptop aren't horrible. They're more or less what you'd expect of a budget laptop. That said... 1. The PCMark tested battery life is 2hr 16m. That's kinda terrible. In a real world situation, with things like your GPU or HDD sucking up energy, expect it to probably drop down to…
If you are doing it via css you need to use floats this article explains how they work a bit better than I could: http://www.alistapart.com/articles/css-floats-101/ To get two columns you need to make sure the image is about half the size of the container, here's a quick an dirty example: CSS: #container{width:800px;…
Yeah, doing depth from normal map is very wrong. As of laser scanners they can't do so detailed mesh Photoscan can. Not even close. My recent Photoscan model was around 800 mil polys per a few meters of a surface. In my experience photogrammetry based materials works so-so with Substance Designer/Painter. Both softs are…
update So I quickly tested out measure utility on a 512 diameter circle and it gives you 1608.483 length just as I was expecting it to be , not precise power of 2. In theory I should be able to work with 1/4th length of it, bend and mirror 3 times and call it a day. But it ll take up weird texture space on texture sheet.…
Never mind, I finally found them listed in the Official Contest Rules, shown below for anyone else wondering.... PRIZING FOR FOLLOWING CATEGORIES: Sound Design First Place. One First Place winning Entry from the Category above shall be awarded: ● One Pair (2 Total) Genelec 8030C Powered Studio Monitors (ARV…
+1 FBX works great here. the pivot "issue" has been fixed btw with modo 801sp 3. If you first set your center and then set the pivot, you will see that they are in the same position. Make sure your snapping with vert to your grid for accuracy. In 801sp1 I had to move both the center & then pivot.