Thanks for the kind words, SPYFF. While I don't have much time to work on it for now, I definitely intend to take through the whole pipeline (including engine-ready tracks)!
Or forgot to include a FXbrush (or whatever its called) to the effected area. Wait maybe fog still shows up and its just things like DOF and bloom that don't show up.
Thought I'd necro this thread to say that yesterday a bunch of Sega Genesis games were put on steam, including Sonic Spinball! Now they just need to add the other Sonic games.
Palm - Infogrames bought all of Atari's IP including their name, and eventually decided to switch from 'Infogrames' to 'Atari' because only frenchies like Pior can properly say 'Infogrames.'
bunch of videos are on xbox live marketplace already including a blue dragon demo, couple halo vids, pgr4 vid golden axe with live multiplayer and sonic (original) are on live arcade.
yeah I know they're money makers, that's why there's 6 of the damn things. But imo they all suck, including the first one. Doesn't detract from this fantastic artwork though! :D
Not sure how long this video will be up, but here's a mirror of some in-game footage including character and weapon customisation menus! http://brink.chefenco.com/brink-live-demo-ign-e3-2010/
[ QUOTE ] I'm also glad I posted late enough to not be included in the asshat section [/ QUOTE ] Oh, youve been around long enough to know its never too late for that!
So where would I find a tut for getting a model from MAX to UT2k4, including what animations are needed, if there needs to be a note track, what tags are needed, and so forth?
Both Homeworld games were sexy. I love all of Relic's stuff, including the Ground Contorl games. I'm not sure if anyone here worked on them or not, but they're still sexy