Anyone familiar with Geo poly from polyboost? You select a face, of any number of sides, hit it, and it makes the poly perfectly planar and equi-angular. So an 8 sides face becomes a perfect octagon. This is handy for extruding perfect cylinders that will smooth into perfect cylinders. But, I want a geo loop tool. Let's…
I'm guessing he's frustrated at Artstation's moderation because he left feedback on someone else's artwork and it was removed, since no one could understand him and/or got weird vibes. But, that's just, like, my opinion, man
Hi there, I could not see the picture but I have some ideas about what your problem is. First check if any joints are locked. If a joint is locked you can't take influences from it, wich means that if the locked joint has all the influence over, lets say your left foot, no other joint can take any influence from the locked…
@poopipe Would it be correct to assume that what you're trying to describe is essentialy backing LOD's from folliage where the lowest LOD has a bilboard for each leave (also has trunk and branch meshes) and each successive LOD's incorporates an even large bilboard that encompases more leaves, all the way until we're left…
Hey man, definitely getting better! Here are a few more quick notes you might want to consider on your next pass. Sword Grab * His fingers are too straight before the grab, I'd give them a more natural curl with a bit of overlap. * His arm goes through his head as he lifts the sword * His shoulders / torso and hips on the…
Hi i would like to get a small team together and make a computer game! I have a few ideas but i would like something done that we all could agree we would enjoy making! It would look good on our CV I am dedicated enough to see this through Lets have some fun doing it! :-) Would perfer people in the london area but if you…
Hello! Sorry for the late-ish reply. I figured out my issue for the most part. What I ended up doing was using the Weighted Normals modifier in Blender, which seemed to fix all the problem pieces with enough tweaking. The shading issues didn't make themselves apparent unless I used a shiny matcap to preview it before…
I'm sculpting it by free design just throwing at her anything that I think would look good. If you have an idia what would be nice to add just tell me and I will definatly think about it ! Let's see what this project ends up looking !