CSG used to be the way to build levels in Unreal. Hard to create intricate shapes, but fairly easy to carve rough layouts. BSP: A great article about id Software's pioneering work with BSPs: https://twobithistory.org/2019/11/06/doom-bsp.html (Sorry, I don't have any software recommendations)
thanks for trying. looks like it will drop any channel other than the first. as for your UVs having changed, i suspect it'S not FBX's fault but rather you accidentially had 'suv' - smooth uv, next to the divide button - toggled on: http://docs.pixologic.com/wp-content/uploads/2013/06/4R6-Geometry.jpg
FFS Quixel release it already, it's only a beta we wont bite if it's not perfect. This waiting has become really tedious and the only change on the website today is pre-order has changed to "Buy Now" and we are well into Q2 09-06-14. Quixel you have 5 hours to comply :poly127:
Racer445 created Full Weapon Creation Tutorial on 07-08-2009 06:12 PM tutorial is no longer available. something will be said soon. Last edited by Racer445; 12-28-2010 at 08:51 AM.. :( Racer, would you be willing to put the file back up in exchange for paypal monies?
There was a discussion about naming some time ago. Nvil(not Nivil) is chosen out of a number of suggested names. It is short for Anvil. Suggestion and Logo are German made. Your request has been done already in Aug 06 update. You must have missed that out. It is a page back in this thread, post #1913.
Thank you so much sebeuroc for taking the time for the paint-over. Extremely helpful :D as far as the chest hair goes i was goin for the Alec Baldwin look -- http://www.thefastertimes.com/politics/files/2011/06/alec-baldwin.jpg And i know it's still not gr8 Lots to do now! Thank you
you need more edge cuts around the edges of your item. you can define how strong the edge or crease by adding a supporting loop and pushing it close to the edge. Everything looks kind of mushy like clay. http://cgcookie.com/blender/2013/06/21/tips-creating-sharp-edges-modeling/
You mean like a reference sheet? Just google PBR reference sheet or similar. here's two https://www.fxguide.com/wp-content/uploads/2013/06/Albedo_values.jpg http://docs.cryengine.com/download/attachments/14286880/PBR_CheatSheet.png?version=1&modificationDate=1392916124000&api=v2 I haven't tried these though but they are…
I don't think that's true... a google search for that just shows the Nebraska nuclear plant. If it was already a no-fly zone, then the FAA wouldn't have had to declare it a no-fly zone. http://wenewsit.com/2011/06/faa-declares-no-fly-zone-directly-over-crippled-nebraska-nuclear-plant-but-claims-everything-is-just-fine/
Reminds me of Shepard Fairey and his attempts at Fair Use http://en.wikipedia.org/wiki/Shepard_Fairey#Legal_issues_with_appropriation_and_fair_use Another example... Naughty Dog used a designer's subway map in The Last of Us and got caught…