We we're given what I believe is an excellent deal from Artificial. From the research I did in comparison between features/price Reality was the best option. We were SDK testers for a couple of months but once the licensing was going to be cut I contacted Artificial and they gave us the quote. Your correct, we're not a…
Aha! I knew that someone else had played Planescape:Torment! Seconded and thirded! The art direction and character development in that game were second to none. The world really felt alive, like it existed in some alternate dimension that was stuck at 800*600.
Normally I don't like posting my shopping list because it has been my experience that people learn more and get what they want if they take the time to do the research themselves. Don't be a lazy jack-monkey and buy what I suggest because you think it might be good and cheap, do the research yourself and make sure it is…
I had an idea for my UV/texture script collection http://boards.polycount.net/showthread.php?t=60553&page=4 that would swap-render from uv channel to uv channel without much loss to things like this. Texture painting might be nice and all but peformance in most of them is piece of shit and sometimes even they cant maneuver…
[ QUOTE ] It's faster than UE3 on the same machine, and I know crysis pushes much more data/distance visuals. [/ QUOTE ] Thats strange cause I can run the UE3 demo on high settings and it still gets around 24fps average but if I put crysis demo on high I dont get over 10fps. my computer is slightly overclocked [ QUOTE ] I…
Figure it'd be good to stick these in here... First attempt at lypsynch animation: lypsynch animation 1.862 Mb QT Here's a touched up longjump animation as well: revised thief longjump 601 kb QT
OS: XP or Vista Processor: 2.6ghz Pentium IV or equivalent (3.2ghz recommended for Vista) RAM: 1024mb (1536mb recommended for Vista) Video Card: DirectX 9-compliant Shader 3.0 card with 128 MB of DDR Video Memory (256 MB recommended) AGP 8x or PCI-Express x16 Sound Card: 16-bit DirectX 9-compliant sound card DirectX9 for…
Funny that you mention that Jeh... I've been thinking about the same question recently, 2 days ago to be honest Basically I've tried everything I could find. Meshpaint sounds cool, but also rather limited : from what I've seen it only allows you to import a proprietary file format! Or maybe that was just the demo doing…