@MagicFlyingBus - Thanks for the question. Its a matter of creating rock like shapes and using a Tile Sampler or Tile Generator to scatter them around and overlap them. @capone - Thanks for the feedback, its really appreciated. I will keep it in mind in the future :-). @Jaykrass - Thanks! All in due time. @Mr-Brett -…
MagicSugar: Amen to that. More high profile developers are always a welcome sight. Nitewalkr: You are always welcome you weirdo. :) So shall we set a tentative date to sink down a few suds?
Thats some really great work. I have a few tips to help sell it for all its worth. - Start off with a beauty shot, not a construction shot. A magician wow's the crowd first and reveals his/her secrets later, backstage and only if you beg, for hours/days. - The distillery, is awesome. Amazing style and excellently painted…
EA stated the layoffs would be done by the end of March - Good one MagicSugar, best "first post" thread on an EA layoff story ever, you're a class act in my book.
brace yourself this might hurt a little... firstly STOP PUTTING EVERYTHING ON AN F-ING TURNTABLE! i dont mean to shout but seriously it looks very very amateurish and totally fails to show off your work in a good way. everything about your demo reel says something about you as an artist and being lazy and using turntables…
The nice thing about MagicSugar's unwrap (which is similar to what I'd do - although I'd take the top and left seams right to the exact UV border) is you can then make a texture which tiles on a 90 degree rotation (so the left edge of the texture matches the top edge)... that way you will have no seam at all :D