So it's been quite a while since I worked on this scene, life happened got a little more busy but I still want to finish this scene so I decided I will continue working it but more slowly, anyways here is a new update, did the walls currently blending 2 textures I am planning to add a third to make the transition a bit…
So I haven't posted in a while because my laptop and external hard drive were both stolen a while back and I've been busy recovering the work and equipment lost to continue making things. Sad to say I'll be ceasing the blackwood set as those items were lost in the theft. BUT I do have a kukri I can show that I just…
whaaatt. I asked soo many people. even my 3d teacher. no one knew. there we go, fixed it. Marmoset needs UV's. Normally I use marmoset after texturing. This time I cleaned my model with the reset UVW's button. Thank you so much Bek, I can continue with my monkey now! Also thanks to the other people taking their time to…
Thanks, I am about to clean it up and create the low poly version. I just wanted to make sure the sweater is consistent in quality (compared to the new head I created) before I continue. So if there is something that bothers you about it let me know asap :) Would hate to have to go back into the sculpting phase in the…
I have finally wrapped up all of the uni stuff and continued working on the Recon Drone. I made a quick colour blockout to see what it looked like. I am in the process of adding more detail to the normals and cleaning them up in general,then I can start adding detail to the diffuse etc. Once that is done then it will be…
Just wanted to chime in as someone that's been modding since Wolf3d; it's bigger and better than ever. Any assumption otherwise is just as assumption made without researching. I still mod today and F'n love how easy and integrated it is. We're living in a golden age of game modding/making that I can only see getting better…
Hi! I'm doing the hard surface concept category, I started with a blockout of the scene. The meshes are really simple geometry, I add modifiers so it look better, and booleans for the holes. Really simple but know I can focus on making the high polys. Here is the geometry with the Subdivision Surface Modifier And here is…
I don't think such command exists under slide tool. But sliding with preserve curvature option might help regularize your subdivided result. Try to slide it with preserve curvature on while subdivision is on and see the difference yourself. If you need this cut for unsubdivided cage model to continue on building some shape…
I really do not understand what you are trying to say? I can watch loads of free tutorials on cooking awesome food and get easy to use awesome ovens and implements and maybe even make a good dish now and then but Im not a chef and cant be employed as a chef. I dont see making art getting any easier because expectations are…
@almighty_gir Actually they do hire new staff every week. Programmers and artists mostly and they say they are continuing to look for staff. They started off with around I think 20 people, and that has grown to 200+ employees since the Kickstarter in 2012. I do agree though, they gave some bad estimations with deadlines.…