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Re: Nvidia Beta Drivers adds AO to games
Reply by
warby
·
Apr 2009
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General Discussion
awesome that this can be done via a driver ... wonder if this will work with the unity indie demo :D
Re: USCSS Nostromo MessDeck ( READY )
Reply by
emelnikov
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Jul 2020
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3D Art Showcase & Critiques
https://youtu.be/nrFxxmthn4g Work on the ship “Nostromo” continues. Export to Unity engine inprogress.⠀
Re: Central character with more than 15k polys (without clothes...)
Reply by
sympatik
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Jul 2020
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Unity
Hi. I meant the general guidelines for the main character for a 3d person: I'm in Unity.
Re: Is it possible to do procedural building generation
Reply by
rollin
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Apr 2020
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Technical Talk
I saw Assassins Creed Unity using some automatic building placement tool.
Re: When a developper make a game alone ...
Reply by
Shudrum
·
Nov 2012
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3D Art Showcase & Critiques
Thank you guys. @KarlWrang: I used to work with Unity, it is really simple and powerfull.
Re: Lightmapping problem
Reply by
CowKing
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Aug 2013
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Unity
Mess around with the atlasing settings. Sometimes Unity can mess up the indexes as well.
3 results
Re: Scale up or split texture into 2
Reply by
asdaq
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Sep 2015
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Technical Talk
Just a note: it's not for common game engines (Unity, Unreal etc) - hence the sizes of the textures.
Re: [School project] Legend of the Divinity
Reply by
Amaury
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Feb 2015
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3D Art Showcase & Critiques
and here's how it looks with the normal map and the diffuse map without color inside of unity
2 results
Re: Autodesk Game engine
Reply by
thomasp
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Jun 2014
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General Discussion
i guess it all translates to 'the asking price for unity was too high even for autodesk'.
2 results
Re: Programming Array Animation?
Reply by
monster
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Feb 2019
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Coding, Scripting, Shaders
If it's just in Maya use a blend node and animate the Blender property. This won't export to Unity.
2 results
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