Get into a studio that isn't AAA, get connections, some people will have been there for N years and then get into AAA finally, they'll need good people who they can rely on and bam they'll call out to friends in the next hiring phase. If you just stare at the top rung then you're ignoring all the work you could be doing to…
Yeah the basic nono's for game studio's is your first game should never be a huge AAA game. No MMO's, basically nothing that needs over 30mill to get shipped. The other thing to look out for is releasing more than one AAA game a year from the same studio. That will always mean a lot of people are going to be loosing their…
We are a Game Art Development Studio based in Los Angeles, dedicated to providing the full range of art services for Mobile Games, AAA Games and Cinematics. What We Do We are equipped for the following tasks:* Character Modeling * Rigging (Characters, Object and Props) * Animation (Characters, Objects and Props) *…
The days of AAA studio dominance are coming to a close. Indie titles now offer as much quality and playability. Sadly, I don't believe we will see AAA studios being as progressive as they should be (FFS it shouldn't even be a matter of being progressive, WTF is wrong with the world?). So I think it's up to Indies to give…
Sure you can, just be realistic with where you apply to. Will AAA games hire you with that portfolio? Probably not yet. Are there games out there with the same quality or lower as your portfolio? Absolutely. There's a lot more of those than AAA games. Go for those companies who will benefit from hiring you and work your…
Really want to find something soon.. Every Job I apply are looking for 3-5 year of experience in a AAA company or at least released a AAA game title... I dont know what to do now, Trying something different? Lighting Artist? What are the best entry job... 3D Artist look hard to find a job after almost 1.5 years.. Thanks!
Yeah I hope it doesn't become the same shit you see in every fuckin' AAA game. The reason people love Dark Souls is because it was a breath of fresh air away from the typical AAA cinematic story structure. Dark Souls encouraged the player to live within the world and learn the lore as you played, or, not learn it at all if…
I've always known that it was my calling but who knew that one would be able to achieve the dream? Working for a AAA-dev seemed like such a faraway dream, then one day I just decided to go for it 200% and 1-year later I got my first job in the industry. Working for an AAA-gamedev. Hard work, knowing the right people and to…
what is your game? a ds game? a low budget 360 game? or a AAA title? in the coming years most AAA title's Props and modular pieces will most likely be done from a high poly just like in film, with some procedurals for things like organic environments. you will model just the same, except you will need to bake down to low…