I've never had either of these things happen. What version of Max are you using? I know they added the "Viewcube" stuff to Max 2009, I have a suspicion that might be causing it if you're using 2009, there should be some way to disable the Viewcube. I've never heard of or seen anything like that happening in 3dsmax in…
http://www.pixologic.com/blog/2009/05/did-you-know-that-video-on-custom-menus/ http://www.pixologic.com/blog/2009/05/did-you-know-that-video-on-custom-menus/ a couple of areas to look... seems like pixolgic has hidden the old wiki they had up since they introduced the blog... the second link is the old wiki hope this helps…
I don't think it's too soon to start thinking about the best game of 2009. A lot of contenders for sure, and there would have been many more if Modern Warfare 2 wasn't solely responsible for most of Q4's releases being bumped to next year. For me, best game of 2009 has to be Batman: Arkham Asylum. Very impressive…
Just Updated my ArtStation http://www.artstation.com/artist/Bonebrew22 included a recent weekend project that I was testing out in Marmoset 2 Slightly NSFW https://d2ip58kv7n8yjd.cloudfront.net/p/assets/images/images/000/020/452/large/screenshot002.jpg?1398024143…
Thanks for the tips. only problem is that I originally had it set at 1009 x1009 but the component sizes where way too large for me to make a small cave, by deleting a section. So i converted it down. I've tried both 256 and 64 but they are still too large of a selection. Is there any way to make the components small enough…
What does the brush fall off curve look like? This effects how the edge of your brush blends. Are you using 2009 or Mud 1.0? They smoothed a lot of the brushes in 2009, there where problems in 1.0 with stair steppy and blobby brushes, even with smooth falloff curves. Have you tried other brushes? Also, make sure Stamp and…
I've created a breakdown of my Bahamut, hope you all like! https://www.artstation.com/artwork/1wdm3 HD: https://cdn0.artstation.com/p/assets/images/images/002/133/444/large/tairo-fialho-breakdownpart1.jpg?1457690347…
Out of curiosity have you run the script? I dont see anything that should stop it from working in 2009 but maybe the last line: createDialog renameMaps 200 210 style:#(#style_titlebar, #style_sysmenu, #style_toolwindow) can be changed to createDialog renameMaps 200 210 Not sure if those styles were there for 2009. I tried…
Hey I made a quicky script to average normal in edit poly mod [code]-- AverageNormal V1.1 -- Fucking average normal for selected face -- 29 Septembre 2009 -- macroScript run on 3dsmax 2009 in edit poly mod -- http://mathieujacquin.free.fr macroScript AverageNormal category:"zOffTy Tools" tooltip:" AverageNormal "…
Still have problems with Handplane. I noticed that everytime I export fbx form Modo or 3ds max 2009 triangulated it gives me results like in post #183. If I import the mesh into max 2013 and export into fbx (triangulated) it works fine. It reads smoothing information fine with 2013 export but has problems with Modos or 3ds…