What Are You Working On? 3shold Alex04se Chris Kuhner Echronos Elijah ENODMI Guedin kaikaisushi Luke_Starkie marrakech MM moof Paul Pepera Pixelatedkiwi riot scotthomer shaka Slave_zero Snefer SuadK TeriyakiStyle Tits tsabszy weisheng WrapPrastic xvampire ysalex Zenoart zxcman Threads To Check out Splinter Cell Blacklist…
What Are You Working On? acapulco adam Amsterdam Hilton Hotel BradMyers82 crazyfool Dan! Daven elementrix fightpunch Guedin Hazardous Jeff Parrott JoshuaC joymepls Kurt Russell Fan Club LOad Lonewolf Lorex Luke_Starkie Madzia Minola moof Nick Carver palm Paul68Rageous pior poopinmymouth rogelio scotthomer Seberuroc shabba…
What Are You Working On? Aaron_Fang afisher ahtiandr AlecMoody Amsterdam Hilton Hotel Animation by AndrewHelenek | Model by Hunter-Killer Azkur cg-sammu chrisradsby chriszuko Decci Elijah Fewes fightpunch Fred2303 Gav geck Glode Intervain JFletcher jimsvanberg joeriv JordanW kaktuzlime kalixer Luke_Starkie Lyraine Madzia…
Thanks for the comments everyone! Haven't had time to check out the forums til now. @sltrOlsson Actually this is going to be my first time baking normals onto a low poly. I've read about and know the general process but haven't gotten hands on experience with it. Thanks for the tip though, I'll probably soften up the edges…
@SirCalalot: I'm using alpha planes for the rain. It's a little frustrating because the rain appears much more apparent and heavy in motion; I'm just going to have to get heavy handed with it and make it very obvious. As far as Epic's way of doing this, yeah, I actually had taken a look at their Night and Day scene and…