http://ps3.ign.com/articles/117/1178844p2.html I think this part from the second page sums it up... and definitely applies to the gaming industry in general. It's probably the main thing that needs addressed.
Game dev in the 2020's is really expensive, and the expectations get higher every year. Steam is a brutal, unforgiving marketplace. Subscription services are generally pretty bad deals for developers - you get paid a lump sum which is almost certainly less than you would earn in regular sales. Risk is higher, returns are…
Agreed on that skin shader, looks a bit waxy. But I think this thread can be summed up with [ame=" https://www.youtube.com/watch?v=k0UNxlTYADI"]http://www.youtube.com/watch?v=k0UNxlTYADI[/ame]
On that last 3ds max Expert Challenge that guy in the middle of those 3 on the right sums it all up on 53:09: "I'm not the expert user.!" They laugh about it but it's actually sad..very sad!
Yeah, I mean nothing that couldn't be summed up in 1 thread or on a wiki page :) There is actually already a wiki page that could use some more information. http://wiki.polycount.com/wiki/Virtual_reality
This sums up my ho hum response also. This was standard, but essential, gameplay of the game. I will need to see a bit more of the broad scope of the game before I can get hyped.
sum wun let dat slag breeve for unuvver year? fukin' libertie! Der betta be an Almighty Girate reesun for dis.... Im not sure if I'm doing east-end or ork anymore....
You pretty much summed it up: 3D animation is more complex. BTW do you know about Spriter? It's an awesome tool for 2D animation: http://www.kickstarter.com/projects/539087245/spriter