Thanks KurtR :D New video up! Demonstration of the new Difficulty select menu. Inspired by Quake, there are three paths too choose from. Easy, Medium and Hard. An icon will come up to tell you which game mode you have chosen. Demonstration of the new Pause menu, still in development. Using the gamepad you can add players.…
Hey man, thanks for your replay. I'm kind of at my wits end here with who uses what program now, so I'm sticking with what I learned from when I interned at a studio which was "what? you didn't learn Max or any sculpting program?" and 3DS max is making me tear my hair out. Also thank you for your links but; Here I am in…
When they do like 40 funny episodes of squidbillies then you can compar it to ATHF =P 12 oz mouse is definately a stoner show but i've yet to watch it high and it still funny on some levels. Im sure it would be HILARIOUS if i was stoned. Oh oh and the replaying of the episode twice tonight but the one version with…
Tenchu 1 & 2- not as pretty to look at as MGS, still fabulous games though, every game should have inflatable decoy ninjas.. Tony Hawks 2 Metal Gear Solid - fantastic game while it lasts, maybe not much replay value but still a classic that everyone should play. Gran Turismo2 - Fantastic, and I don't even like racing games…
TFC and TF2 are really different in the way the clanmatches and things pan out. TFC was 8v8 which essentially was broke down into 2 4v4 games going on. Offence medics/scouts etc wouldnt attack the other teams offence and it would be a caprace essentially. Youd have 2-3 solders, a hw and an engineer holding choke points and…
@tomenjerry Hi and thanks for the tips, I started watching the tutorial you are talking about(Hand Painted Texturing Tyson Murphy,3dmotive) and it's preety good indeed.I spent many hours this weekend following the steps to make the sword and this is what I came up with: I used Krita instead of Photoshop.That was a lot of…
Hey guys thanks for your replays the were very helpful but maybe i hadn't so clear of what i had to do and i mean i like more doing the supporting stuff. I was aiming more to smaller studios that have maybe 2-3 artists so i can be involved with all the aspects of a project. but from what i am getting here is better to aim…
Same thing for me regarding backwards compatibility. Never cared and I don't think I will. With so many games coming out, I rarely have the time to replay them. What I am interested in is if now we will be able to have 1080p at 60fps as the standard. Also I don't see why so many people are surprised with the whole locked…
Hi and thx for replays . Sorry for my English . It's hard to describe . What we want to do is we want to edit mocaped data for example the mocap files does not have hands and gun animation . so we want to add . we can make this happen in a SINGLE file for example shooting and the other running using dummys for IK hands and…
Thanks for the suggestions! We manege to fix it by re-skinning the models again, which wasn't much of a hassle due to the character being a robot. there were some early problems with the same elements having different IDs at first but its all history now. Thanks again guys it think this is the second thread you help me out…