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Re: Question regarding twisting mesh on ZBrush
Reply by
Aydhe
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May 2018
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Technical Talk
Everything what musashidan wrote, + would suggest watching Danny Mac's 60 second tutorial - topology with polygroupit
2 results
Re: God Of War: Ascension - UE4 Environment!
Reply by
Ged
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Jan 2016
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3D Art Showcase & Critiques
it looks like the camera angle is different and fov is flatter(eg 40 instead of 60 whatever its currently on)
Re: X-Men: First Class
Reply by
Entity
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Jun 2011
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General Discussion
Unfortunately that's how the girls/african americans were treated in the 60's. Watch Mad Men for more examples.
Re: World of Worcraft semi-sorta-official player list
Reply by
JDinges
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Feb 2005
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General Discussion
Zul'jin 60 war - Thunk 21 mage - Jabah Though i canceled my account a month ago
3 results
Re: I -will- pay money for a skin request. READ PLEASE
Reply by
Justin Meisse
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Sep 2005
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Collaboration & Unpaid Work
I charged a guy $60 for a skin for his Quake 1 clan back in the day, it was the Intel bunnysuit guy.
Re: Blender Mega Thread
Reply by
Deforges
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May 2019
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Technical Talk
Can't seem to find a clear answer on this - how can I set the autosmooth default value from 30 to 60?
18 results
Re: Dreamwork's massive layoff...
Reply by
JacqueChoi
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Jan 2015
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General Discussion
$60-120k for 2 days of work. Quite easily 100x an animator. Huge difference is they are unionized and can collectively bargain.
Re: The force is not with you Lucas Arts
Reply by
ZacD
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Sep 2010
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General Discussion
:( way to hurt 60+ artists due to bad business planning. Wish we could do something about that trend.
2 results
Re: SpritePlane: a sprite sheet generator script for Photoshop
Reply by
latorril
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Nov 2012
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Technical Talk
SpritePlane v1.0 crashed on line #388 in Photoshop CS5. "Error 60: Not well-formed (invalid token) Line: 388 ..."
Re: Is Polycount under attack?
Reply by
r_fletch_r
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May 2012
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General Discussion
Ill mention the 60 second limit to the other guys. I really dont' know how the BB software handles that.
3 results
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