I hate cages too. And I have not noticed marmoset does it any different. But I am not sure, haven't used it much. I myself just have all vertex normals up in such case. it helps with lods too. And I keep same UV on hires model. Then I just have a material in Blender where input geometry node normals have been *0,5+0,5, for…
The default setting of Skin is to "normalize weights" since that is usually what you want. This just means that the modifier will try to make all of the existing weights add up to 1.0 in total, so if you already have 2 bones with weights of 0.5 assigned to a vertex, and then you add another at 0.5, it will automatically…
try this out loop = true pre-warm = true Start_lifetime = 0.5 Max = 10 emission rate 20 color over time color 1 = 255,255,255 (white) at position 40% color 2 = greenish at 60% position alpha starts full all the way to position 85% and it's 0 by the end (100% position) size is ~0.5 for the first half 1.00 for the 2nd half…
Haven't used Radeon in a while but is it not possible to turn on vsync and triple buffering in catalyst? Also Maybe Aniso Filtering? Don't know if this has been mentioned but: In steam in launch options for rage using cg_usecompression=0 cg_useprecompressedtextures=0 makes textures pop in quicker. In 3dvision surround…
These are the maps you can use for a regular material: Some are greyed out because due to the shader used. Specular in UE4 is not specular as it appears in other engines/renderers. It only allows for non-colored specular between 0% and 0.8%, represented as a 0-1 range, with a default of 0.5 which is 4% reflection: The…
Wow, thanks for creating this thread. It made me go through to all of my old stuff and it brought up a lot of warm memories. 2004. Here's the first thing I ever did in 3ds max. I had no idea how do do anything and had nowhere to learn from, so it was pure experiment.) 2005. A bowl of fruits. I tried to be artistic.) 2005.…
Ok got it. Easier than I expected. 1. Click your main root control and go to Modify - > Add Attribute 2. Put the long name to Factor 3. For minimum put -10, max to 10 and default to 0 4. A factor attribute should show up in the channel editor 5. So now we need to link the factor on the main root to the factor in the squash…
sounds just like a world from warhammer 40k Kowloon used to be one of the areas of Hong Kong city. By the end of 1970s Walled City began to grow. Square buildings folded up into one another as thousands of modifications were made, virtually none by architects or engineers, until the entire City became monolithic.…
Wednesday, November 9, 2005 http://www.billoreilly.com/show?action=viewTVShow&showID=534 Talking Points Memo A victory for traditional America "The Hillsborough School Board near Tampa has reversed its decision to remove religious holidays from school calendars. We reported the story last week, the folks in Florida rose…