Hello! So I've finally finished baking my HP down into my LP... it's taken me some time since I've not really had much time to do this recently... so here it is for now :) This is currently 1 2048x2048 map.. and is sitting in about 60K triangles, I decided to just go deep into detail for this so the triangle count is…
I understand that, in fact I do it myself. However, the purpose of making it that high of resolution in the first place is pretty much meant for it being there in case you want to use the higher res for something. My point is that given this has so few triangles, for it not to be a strain on whatever game engine it is…
Well, consider this piece of geometry that could be a piece of armor of some sort. Suppose I want to slide the selected vertexes at same time along their edges. Note how the model is offset from the world origin and the vertexes are asymmetrical in relation to the entire model, providing a non-trivial example. Selecting…
Woop woop! Finally finished the retop. It took some time since I redid some things such as the skirt and dress, and also had some RSI complaints so couldn't work as much as I wanted to... But here it is! 60k All combined 21k Body (+underwear & shoes welded in the mesh) 10k Hair 5,5k Muffin Off to UVing! Yeey :)
I think your polycount is quite high compared to the details visible in your model. I don't want to argue if 60.000 tris is too much for such model. As it always this depends on how it would be used. My very first impression was that the model was about maybe 12.000 tris Especially the shots showing the backside are…
Hi, How about a Rubick in a Jedi robe with some blue/white mixed force effects inspired by Star Wars? Here's an example : http://goo.gl/RvU753 And then you could add like this kind of weapon. E.g. : http://goo.gl/60AtnM Keep up your great work and thanks for the submissions!
So here is an update: I don't know why, but if I open the .smd from the doto website, the wards size is now like your mention, it is comparable to the grid. around 140 generic units in height. So I scale up my model to match it and reset its x-form and attach it to a new created object and delete that temporary object.(to…
Yes and no. I'm getting the same problem with your technique as I did with mine. For close enough distances it seems to work but when I get really far the light turns back on. Also, weirdly enough, the radius of the light seems to affect the range at which the light "comes back on". The bigger the radius the bigger the…
^ I asked them several times in their forums and even sent then email saying how I will kill a Cookie Kitten for every day they delay it and why on Earth would they hamper their own stuff. So far I killed over 600 Cookie Kittens, your move Epic...
Here's something more recent. This was done with graphite pencil on 60lb strathmore sketch paper and took me about 3 hours to draw up. I didn't feel like it needed to be colored and the fact there is little shadow is my decision as well. I think it looks better, but that's my opinion. The picture is basically just a girl…