I've been trying to learn some max recently but i'm so damn slow in it compared to maya. One thing I like about it though is the fact that I can make a spline and render it into geometry, whereas in maya I have to extrude a circle or cylinder along it. Is there a way to simply turn a NURBS curve into geometry?
Hey, I've been struggling with this for the last two days. I am trying to create a game with mel script, not by choice but for a project. The last piece that I need to make this possible is to attach transformation controls to a sphere that has a gravity dynamic (g.d.) on it. However, I think because the sphere has the…
Thx to all that sent their offers. Going through all of them now. Will get back to you in the next few days. Hi all. Two projects: 1. I need two (left and right) animated hands for FPS game. Around 4K tris for each hand. They must look amazing :) Left hand needs to have a flashlight (animation with hand adjusting, walk…
@kanga umm...yeah life's unpredictable stuff got in the way :/ But I'm back at it today will have wip shots uploaded shortly albeit if those that didn't make the cut-off are still allowed to post here since as I understand this comp is complete and in all fairness to artists that did? Otherwise I'll start a separate thread…
"The man likes to play chess; let's get him some rocks. " it may be a hard one by that, but ive watched this movie 9 times or more. cant get tired of it. I might post an image in a bit.
Hey guys, sorry it's been a while. Kinda had graduation and other stuff and now desperately searching for a job and not having much luck! Still been trying to work on this as much as I can, pretty much finished blocking the low poly shapes in and then made the high poly meshes to go with them. Al thats left now is stuff to…
The doom scenario is about making the whole profession go away by skipping straight to the end result. No more art department - just an ideas guy. That's where all the big money development seems to be concentrated. Outcome: highly uncertain, of course. Not some brush alpha generator, wtf LOL. Tools for whom? - the five…
here's how I'd go about it (excuse the wrong proportions, it was a rush) above is the kind of shape you want, the ribbon/grip is wound around another ribbon on the other side which creates that distinct diamond pastern, that shape can be described by 3 intersections. I created the above 3 shapes from splines, started with…
Keep going, this is a great start. Look more closely at the second reference, how the inner Y shape works, where it goes into the top of the ear, and how it has an underhang on the left. Also it would help to make a rudimentary head to attach it to, so you can create the back of the ear. Indent the ear hole too!
Youll also have to make armors for each gender and race.You might also want to consider adding a few extra slots in case people want to make extra items like backpacks or robes.If you put the extra slot in there they wont have to do a work around like adding the back pack to the neck slot,They just model it in that slot…