We've made a small update to the Escape contest page regarding the use of logos. The changes are as follows: * In addition to your name/team name, the title of your entry and the Escape logo we are now asking that you include the URL to the contest page. This information does not need to be prevalent, it just needs to be…
Here is link to the contest as requested. http://www.mixamo.com/c/user-contests/2012-3d-modeling-contest Model was designed, modeled and textured in 6 days after work and over weekend so yeah it is not without fault. I found out about the contest to late :( . I probably still could improve specular maps to show difference…
This is one of those situations where there's a real distinction between 'can' and 'should' You absolutely can use 7 texture sets on the turret and there's no reason to not use 7 texture sets on the turret if your use case justifies it i.e its big and important and you're taking full advantage of the resources you're using…
Thanks :) gonna be putting out some articles next week and then focusing on some env art tutorials and content for a youtube channel. A side note, I already have a fairly profitable side hustle that handles my daily expenses, so 99% of whatever I make off selling tuts is going to be funneled back into growing the company,…
new update. http://www.digitalfossils.com/Download/VoidWorld-may-29-11.rar Summary of changes: * Documentation is updated. Help > Contents. * In primitive creation, WMB = zoom and Alt+WMB = snap-option- cycling. * After File > Merge Scene, a dialog will show up for option to replace the current filename. * File > Recent…
edit : the mod is finaly done, go see this post for screenshots and download links ! Hello everyone, I'm currently working on a "Ultra Light Stage Alternative mod" for Super Street Fighter 4 Arcade Edition on PC. Allow me to paste my post from the shoryuken forums : "The aim of this mod is to allow very low end PC that…
Really cool contest. Figured I should try and have some fun. :) Here's what I've gotten so far. The idea for the move is to be like Grags' Ultimate but have the player move there instead of a projectile. Gave him some claws because it helps with the burrowing? I guess... ~ Current WIP ~ Next Step is to get rid of the rig…