Hi, is Triplanar Mapping for animated objects possible? I have tried world aligned texture with local position as input, but the local inputs is based on the mesh UVs, so it makes no sense. And the triplanar stuff for characters only works with vertex shader. Thx
3D Artist Location: Montreal Q.C Role Overview: As a 3d artist, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop great game features.…
Hello. I'm Artur and I'm open for new opportunities for remote work. I've got over 21 years of experience in CG working in Games and Movies production. Please check out my reels: https://www.youtube.com/watch?v=syhnAu2iicA https://youtu.be/cMwwHzavo4M Please contact me by Email: artur-huk@rt-pro.com Discord: arturhuk…
Focusing on animation and sticking with MAX is a bad idea... it's time to learn how to use Maya... I've been avoiding this for about 4 years now, but i am just more and more impressed with the stuff i see coming out of Maya in terms of animation... whether it be simulations, dynamics, facial animation, etc. So anyone who…
Hey guys! I'm doing a live animation critique on Twitch this Monday (time TBC). If you'd like something reviewed then message me with your work or link below and I'll pick some to review. Hope to see you there :-D https://www.twitch.tv/cgmation
Our client is looking for a talented 3D Artist to assist with a TV commercial. More details can be found here: https://cghero.com/request/medical-equipment/ Get in contact if you are interested in working on this project or contact the client on CGHero.com for more information. Regards Chris Lawrence COO at CGHero
This is a really cool move and some nice animation tools. Only good with Max 8 and up. But it's worth checkin' out, if anything to play with. CrypticAR