There has been quite a few reports of cover art illustrators unable to maintain a steady flow of work. But of course the cynics would argue that it's not "losing a job", it's just them not being able to adapt. But that's straight up edgelord dishonesty and not worth arguing over. Also this…
Hello everybody. I have Maya 2018, and I am unable to find bonus tools for this specific version. I have installed the bonus tools 2019-2023 version but the menu does not appear in maya 2018. in the description, it says that it is also good for this version. can anyone help me? :)
Because of all the extrusions I am having a hard time selecting by section because everything has tiny connections which i am unable to select unless I do it manually. Thank you for replying!!!!!!!
Yeah the problem right now is narrowing down the cause, as we've been unable to successfully replicate it internally. which gpu and drivers are you using? and does the problem persist if you roll back drivers to the previous version?
[ QUOTE ] Am I the only one to be unable to stand the evangelist voice they use in all these zbrush vids? Also the way they use z-something words to describe each and every feature. [/ QUOTE ] Amen to that brother...amen to that...
downloaded it and would love to see it, but I'm missing the codec/plugin I guess. Unable to render video... great edit: missed your second post, download codec right now. edit2: still not working.... great
Ditto on the said part about the economy, most of the time its more about you than just the economy when unable to find a job. Plug yourself to the world and be in for a long bumpy ride (working on your skills.)
Not to mention being unable to pick up any nano-catalyst at all :D Also on the topic of Crysis 1, think this is possible in cryengine 3? [ame] http://www.youtube.com/watch?v=gLwh9S0jtak[/ame] Cause man does it look awesome.
How does this script work uv in conjunction with textools since textools could create uvs based on your smoothing groups or make the smoothing groups based on your uvs. I assume you're unable to use that feature with this Maya script?
May want to turn off realtime Uv display or something like that. It's under the UV window's Options Window. Should be a check box. It helped mine, I'm unable to see my texture move realtime to my UVs but it's not a big deal.