It actually comes with the AC adapter in the US. Think the biggest problem is no change in resolution, so I feel like lots of games might look pretty bad on the new screen. I could be wrong though. The price doesn't seem so bad though considering better battery life and it comes with a 4GB SD card.
Howdy guys, bronco needs some help again,as normal. We are using a pipeline between Max 8 and Director MX 2004 to create a browser based 3d game. I have my 3d model set-up in max, its at about 10,000 polygons Because of the cartoony style alot of it is just diffuse colours but there are so far about 10 bitmap textures in…
I'm still pretty new to Mari and I was wondering why my image looks so bad whatever file type I try jpeg, tiff, Targa, psd, exr they all look terrible and I don't know why? my channel is 32bit float, 8k
Hello, I come with good news!! Thread history : http://www.polycount.com/forum/showthread.php?t=90391 The public version where you can use your own 3D model on iOS will be available on the i-store very soon!! But before I would need a few tester wishing to be part of it. Selected testers will have their 3D gallery into the…
I meant brachioradialis, not brachialis up there, my bad. I updated it. Regarding the skulls, I was actually talking about the mesh resolution. Should have made that clearer. It's not uncommon to give some areas more resolution (both mesh and texture) if it's clear they'll be seen from a closer distance or have more…
No worries. I can't do an overpaint right now, but what I mean is that the resulting connected "sausages" (also not meant rude) from the serratus to the obliques look a bit sqashed, but that might be the light. Generally, it's not bad at all to have shapes flow into each other or summarize them, but here I feel it's a bit…
Hi Everyone, I just recently finished off this model. I started on this last year, but kind of neglected to finish it, so this year i decided to try and chip away at it each night after work. Would love to hear peoples thoughts and feedback. Here's a direct link to the model if you wanted a closer inspection:…
Ok I have been trying to find out why I should not use non-manifold faces. I under stand that you should not have any non-manifold faces for 3D printing. Is it ok to use non-manifold faces models in a game and what problems do non-manifold faces give I am finding it really hard to find info on this. So I am grateful for…
Nitrous is a code base, not a specific look. Nitrous supports (or is supposed to support) FX shaders just like the previous D3D driver does - so theoretically a shader should look the same when using D3D or Nitrous. That's not the case right now because of the bugs in Nitrous. The main advantage Nitrous has over D3D is…