Hey guys. I would like to ask if anyone could recommend some software for grooming. Since im a 3Ds Max user i know that Ornatrix is pretty good for that. Could anyone give any advices or opinions on what software or addons towards maybe 3Ds Max are good for that sole purpose ? :) Thanks in advance and looking forward to an…
I read that Blender does not do any kind of anti-aliasing when baking normal maps and AO. The workaround is to bake a texture at a higher resolution and then resize the obtained texture in Photoshop, generating “manual” anti-aliased texture. Another workaround is to use 3rd-party addons.
I have made this pluging for blender: https://joseconseco.github.io/WeightPaintToolsDocs/main_pie/ It is quite simple, but gets the job done. And there is this addon form another dev: https://blendermarket.com/products/voxel-heat-diffuse-skinning That gives you better starting weights, compared to default blender…
Ok I have her with Bones and morphs. The Model is pretty much done, but I still need To Rig her and figure out how to presenter her better. I wonder how she will look if I get a APEX clothing on her. (If I get the addon).
Hm i would prefer to get the pictures in JPG so it can be watched more easily. I have a noScript addon running which is more secure at work and watching an image shouldn't need me to deactive it. Sorry if i couldn't help you more directly :(
They use adspace to spread them through a javascript exploit. It's sadly very common. As I said the best way to protect yourself from them is by installing the Noscript firefox addon. Dumb people fall for it and pay them the money to "fix" the problem, and there are LOTS of dumb people in the world.
Been toying around in Unity for few weeks now, mainly doing stuff with the Playmaker addon, I really like that tool :) Here's latest video of the game I'm building: [ame=" https://www.youtube.com/watch?v=Y2_LmiKSvZU"]http://www.youtube.com/watch?v=Y2_LmiKSvZU[/ame]
Whack a subdivide modifier on the mesh in Blender. Switch on the subdivide and see what it does to the mesh. That is one way to check your geometry. You can also switch off double sided display to check if any faces are flipped. In Blender 2.79 you can switch the mesh check addon on and inspect your mesh for errors.
Copy+Paste might actually work in Blender too for that: http://blenderartists.org/forum/showthread.php?348421-Addon-Copy-and-Paste-UV-Coordinates Also, this may not work in your case but might come in handy for similar tasks: http://blenderartists.org/forum/showthread.php?340206-Add-On-UV-Align-Distribute…
Esenthel game engine is the best price and can do all of the things that unity does, without addons. Unity you pay over 1500 dollars or in esenthel just pay 150. Big difference. Unity is a great game engine, but is over priced. If you have a prgrammer that knows C++ go to Esenthel. trust me. it's worth it.