I think the response to the cartoon is a release valve. You're pissed off about 28 billion things and then someone mocks your faith. Last straw. I doubt LA really gave a shit about Rodney King's rights...it was more like the last straw, same thing. -R
I also plan on visiting London as well,found a great site which is for a ferry that goes from Amsterdam to London for about 28 euro so id also love to meet some London polycounters too. my friends taking me drinking so i imagine that will help
Really good work I really like how much you have going on here. The specular in udk this video should help with that to control it. [ame=" https://www.youtube.com/watch?v=h_m-C29HY90"]Unreal Development Kit UDK Tutorial - 28 - Specular Control - YouTube[/ame]
Thanks Konras! I think for the hair we just need to be more relax and do small things one by one, if we jump on large chunks we just messed up.:) More update on head study! 28 hours of work on this head. Suggestions are most welcome, Thanks
Some of you objects are quite nice, but you're using way too many unique textures/too much texture space. Check out this section of the wiki (it's about tiling textures): http://wiki.polycount.com/ModularMountAndBlade?highlight=%28\bCategoryEnvironmentTexturing\b%29 Or this one:…
Uhmm, sorry I'm kinda supposing everybody on Polycount knows this. Here are some topics about it: http://www.polycount.com/forum/showthread.php?t=68173 http://www.polycount.com/forum/showthread.php?t=97434 Images here: http://wiki.polycount.com/NormalMap?highlight=%28\bCategoryTexturing\b%29#Shaders_and_Seams
Will probably go fer the new microsoft AIO after a couple generations. I have been craving a 28 inch pressure sensitive screen for a long time. Hoping that have a gpu in the next model that runs the nearly 5k screen with more power. ( size and fidelity is very sexy )
thats very reassuring, i just keep asking myself if its time to give up im turning 28 graduated 2 years ago and still cannot get it. I never stop working but at some point I may have to realize I'm not cut out for it
Maybe reduce angle view to 28-30 or remove it at all while posting for critiques ,head have lot of prospective distortion right now , also post front, side and 3/4 views Do you have reference for such type of lips they look weird , nose look too short