I'll be using this space to chronicle my latest project. In the few days I've been working on it I've already hit quite a few things I think I should document. I don't want to jot down only what is working, but what doesn't work and why. I tend to learn more from my mistakes and maybe you will too as I write them up, who…
https://www.youtube.com/watch?v=SFHC9ZXAfgk&list=UU3VgWHmPhhWbe1ZGRyubrTw Product Title: Valiance Online Product Overview: Valiance Online is a sci-fi/cyberpunk, super-powered MMORPG inspired by the MMORPG City of Heroes. Valiance Online takes place in the year 2093, an era in which technology has become a primary weapon…
For sure Modularity can translate into interiors. http://www.thiagoklafke.com/modularenvironments.html Even spaceships can be modular; [ame] https://www.youtube.com/watch?v=OilFvOkkKbE[/ame] Props are usually a lot more forgiving in their placement in a level, so the grid system isn't a problem, as you said correct scale…
Hello!! Hope you all like these models from Devil May Cry. The toon style is inspired from the concept by George Selps from capcom-unity for 10th anniversary of devil may cry. Thank you.
Hello! My name is Miguel Salgueiro. I'm currently open for work, I am a 3D artist focused on props for games. I have expertise in modelling, sculpting and texturing, I have some experience working at a Software Development company as a 3D Designer and at a game development company as a 3D Artist. Software Skills: Maya, 3DS…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
getting this error when trying to install to maya source StyxInstallShelf; installShelf(); // Warning: string $parentPopupMenu = `popupMenu`; // // Warning: "C:/Users/Sunray/Documents/maya/2017/scripts/StyxInstallShelf.mel" line 8.38 : Redeclaration of variable "$parentPopupMenu" shadows previous declaration at line 4.…
looks like an exposure problem. Are you using photometric lights? If so make sure to work in a proper scale. (set scale units to metric or inches) realistic lighting is based on realistic measures. That way you can really be sure of what you are doing. Also as a tip, create a matte arch and design material and put it in…
I have spent a fair bit of time with the game and I am really enjoying it. Picked up my copy at Midnight on release and set up a LAN with some mates and didn't sleep until the Campaign was done. Visually - I can only Echo everyone else. Its stunning. Audio - This cannot be understated, i think its one of the greatest…