Ive fixed a few glaring anatomical errors in the face and finished detailing out the rest of the body. Next step is the low poly model, which will probably happen tomorrow unless somebody notices any mistakes that I have already made.
@Delthor Thanks mate! Yea right now im just trying to bake all the maps, get rid of all the errors and put some materials on there that i can 90% keep. But thanks for the input! i will do some changes on the whole texture :)
Finally got caught up on homework, didn't like the other one I'd started so I started over from scratch. Feeling fairly good about how he's going though I know I have a ton of errors in it!
if anyone can help me, I'm currently trying to submit my mod, but when its split into smaller chunks it no longer registers in-game to be published. However the mod builder finishes with 0 errors. I'm struggling to understand what is causing it to not appear :(
Still plugging away at this one. I'm way behind on this project since my PC had a fatal error so I had to re install the OS etc.. Luckily I had all my work docs backed up O_O
Thanks for replying Eric, unfortunately the solutions you provided did not fix the issue. Another bit of information about the problem is that 3do does launch but with a photoshop error 'system_ComObject does not contain a definition for 'doJavaScript'. Other than that Ndo and Ddo do not launch
@David-J - You're absolutely right! I scuffed 'em up. Thanks :) _________ Some errors to fix on the trigger, but wanted to post an update: Running out of things to do. This should be my last update before final. C&C is still welcome :)
sort of managing to bake in max. (xnormal i still cant lol) however when ive baked it in max how do i get rid of these errors. (seams on uv lines and weird white dots) ignore the brown texture was just testing..
I've seen this before as well: http://www.moddb.com/forum/thread/mudbox-problem-with-terrain-uv (I think he might have found the solution at the end, if not perhaps it'll offer more insight into what people are doing when this error occurs)
unless you are trolling.... I can barely discern any form here and from what I can tell there are anatomy errors. the pallet is ugly and nonsensical and it looks like you've abused layer effects. this picture isn't even worth the post.