[ QUOTE ] What in the hell are you arsewads going on about? He never said anything about his ideas or any of that, he said he wants to get a career as a game designer. Nothing wrong with that. [/ QUOTE ] I'll repeat myself in hopes you'll understand I wasn't flaming but offering practical advice. A design job is hard to…
I know the grind of wanting epic
renders without a studio-sized wallet. That’s why I built my own render farm,
piecing together custom nodes to crank out serious power without insane prices.
Pick a tier that fits your deadline and budget, from a handful of nodes for
small gigs to dozens for blazing-fast turnarounds. Thanks…
That's me told :D This guy is the human embodiment of 'getting shit done' to me. This assertion is borne out by the fact that Vostok is the only instance of an engine change not completely ruining development ever recorded Everyone here should buy the game whether they want to play it or not (it's not bad at all btw. just…
I see! I'm surprised you'd want to do another month on this as a lot of this seems complete to me already, but if thats what you want then all good. I'd like to see how much you can refine it. I know what you mean about the end of a project being time consuming. Makes me think of the 80 / 20 rule, where getting that last…
I had a similar problem, and it turned out that it was my memory that was bad so it was copying bad files to my hard drive. I downloaded and ran Memtest 86 and found that one of my two sticks of memory had a handful of errors on it. When I removed the bad memory everything formatted installed and ran fine. It might not be…
Hi everyone! I'm the project lead on Core Overload and we're seeking some 3D artists from Polycount to help us make Core Overload as awesome as possible! A little bit of background: The University of Southern California's Games program is a world-ranked game development program (We've been #1 for 3 years now). In the…
Hi everyone! I'm the Art Director on Core Overload and we're seeking some 3D artists from Polycount to help us make Core Overload as awesome as possible! A little bit of background: The University of Southern California's Games program is a world-ranked game development program (We've been #1 for 3 years now). In the…
@ZacD I'd swap out the RAM with a DDR5 6000 CL30 kit. At the very least you definitely want RAM with better latency then what you selected (CL = cas latency, lower = better).
Hello! My name is Andreas, and I am the Art Director of Elite: Special Forces; an upcoming title under development by RealisticGameStudios. Who Are We? We're RealisticGameStudios; a focused group of many, different individuals. We're always developing with following core elements: - High quality. Our players will be…
I had some major problems with my internet connection which resulted in total internet blackout for about a week, so that's why I haven't posted anything new for a while. Here's some progress, anyway: Changes: - Remade the wood wear to be more pronounced and sharper - Added more dirt - Added more detail to the metal -…