Hello, We are a small indie team looking for a 3D animator for a paid, short term assignment. You should have experience with character animation and a good understanding of IK and FK systems. Experience with Unreal Engine 4 is a major plus. Send your application to codenamedev@gmail.com. Make sure to include your demo…
At the moment Chimera Entertainment in Munic we are hiring. We are looking various positions: FX Artist http://jobs.r-control.de/job/visual-effects-artist-mf/ 3D Generalist http://jobs.r-control.de/job/3d-generalist-mf/ 3D Environement Artist http://jobs.r-control.de/job/3d-environmentlevel-artist-mf/ 3D Animator…
Maybe you guys can help me out, because no amount of google searching is finding anything.. It's on PC, was recently featured on Kotaku I believe and was talked about as being very similar to XCOM, but set on a space station. The art style was more retro, with sprites and backgrounds that looked a bit like Chrono Trigger.…
Company and Project Starboard Games is an Indie Game Developer consisted of highly professional and friendly people; we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis…
Hi guys, I looking for a senior rigging artist to do 5 characters for a short animation. Send me your portfolio and your rate. Charaters requires facial expression, IK/FK switch and clothes folds blend shapes. Thank you
Hi Everyone, My name is Sara, I'm a 3D Character artist in Canada looking to join a large studio team. My resume and portfolio package can be found here: https://tinyurl.com/y8tlaxc7 Feedback very welcome on portfolio! Thanks! Sara
Hi everyone, I'm looking to practice my tool creation and scripting, and I'd like to help out on any projects that may need someone to create tools to make their workflow easier! I have experience in programming and 3D, as well as Unity, Blender, Maya.
Hi everyone, first time posting my art here! This was my entry for the Heroes of the Storm fanart contest and the first battle scene I have ever tried doing effectively. I'm aware of some problems (such as Illidan's [bottom guy] weapon perspective and the confusion on what's happening in the bottom area, I thinkg I didn't…
Hey everyone, I'm a 3D generalist from Canada and I'm in my final semester of college. I'm looking for some critique on my portfolio site so I can best prepare it for internship/job hunting and I want to know how I should be be moving forward from where I'm currently at, like what the most noticeable flaws are in my work…
Hey everyone, I'm a 3D generalist from Canada and I'm in my final semester of college. I'm looking for some critique on my portfolio site so I can best prepare it for internship/job hunting and I want to know how I should be be moving forward from where I'm currently at, like what the most noticeable flaws are in my work…