If you have good libraries where you live, including University libraries you can borrow from, checkout if they have architectural visual dictionaries.
They're not using bump mapping right? If they're having problems with tangent generation, there's loads of good resources for this. Or use a format that includes tangent data (fbx)
There's a metalness texture but I didn't include it here. The only nonmetals are the grip and the sights. There's also cavity textures in addition to occlusion since Toolbag supports both.
Awesome, will make sure to include all of this info in my next update. Huge thanks for making these, btw. The world needs more quality lighting environments :)
so include the brushes in the upload. make a zip file that contains the proper directories and those files, unzipping them properly will put them in the correct places.
Thanks for the advice. I took it into account when improving my model over Christmas I've included it in my current showreel https://youtu.be/o6_bWzj1TcI