As far as I know the Hit Matching Mat ID (?) only works if the Mat ID of one 'Element' matches the same Mat ID of the same 'Element' in the high poly. If that makes sense :S Your High poly is all welded together where your low poly is just 2 separate elements. You'll have too separate the two blocks like you have in your…
Don't get me wrong, I'm all for SSX heading into a slightly more serious direction. I'm sure there'll still be an element of crazy as that's kinda the SSX trademark... it's just the stupid additional elements they seem to be talking about. Survival, and this whole 'Black Ops' vibe to it, I just don't like how they've…
Hey everyone, I am currently working on a cross-platform RTS style game with a friend in which players from all platforms play together summoning creatures from cards to fight on a live battlefield. The idea of the game is that players can create their own decks with cards they own and use it in a match against other…
I somewhat lke the interpretation of this in some elements. The extremely thin waist lends some uneasiness to the silhouette overall. The heft of this guy comes through. There's a lot of elements that do NOT jive well with the deformation, and mechanical objects that do not really make sense with human anatomy. Your…
These first few posts on going to be back dated as I started the project already and I want to post up my progress so far and as I continue. 04/02/2019 I started working out kit elements and decided on a grid dimension. I found that 3m x 3m (xz) x 6m (y) was a good sized element space to fill. To keep with the industrial…
Responsibilities: Conceptualize and implement UI components: Front End Menus, Backgrounds, In-game HUD elements, icon development and other various 2D elements Assist the UI programmer in the implementation of UI elements Work with programmers to develop implementation tools Contribute to improving usability design…
The meshes need to be water tight for any type of boolean to work. No open edges, no boarders no double faces, no flipped faces. It also helps if a single element is operating on a single element. If you have multiple meshes joined into one edit poly its going to have trouble. They changed ProBoolean a bit in a 2011…
the actual elements you have going on in the background don't seem to be too bad. I think the problem at the moment is more a sense of distance, it currently looks like all the background elements are along a single place of distance, like a wall behind the barbarian (apart from the very top right of the image were you…
WhimsyTown Vol. 1 – Scenery Essentials is a stylized 3D asset pack designed for Unity game developers and environment artists. It includes a charming collection of low-poly props to build cozy medieval or fantasy townscapes. This volume features handcrafted scenery elements such as market stalls, carts, barrels, fences,…
Thank you so much d1ver ! For your first point I was having doubts about that as well! The photo that I put there it has kind of a camera angel similar to the photograph and I make the shadow kind to match to the photo, but I was unsure that maybe it will be better to put a postprocessing here to start having the lighting…