I sent Joel an email about his site, maybe he'll fix the link. What do you mean "when I make render"? The DirectX Shader material is for the viewport only, not for the scanline renderer (nor VRay nor mental ray).
I hear that the Bengals plan to slot him in as an OLB, which seems like a good idea to me. I think that there will be a slight league-wide shift to get versatile DE-LB players who can do both roles in a moment's notice, based on how successful New England has used Mike Vrabel in that manner (of course, Vrabel was a…
Ha fair enough, thanks for the reply. I'm not much on the technical side of game stuff when it comes to lighting and engines. I've been a vis guy (arch and otherwise) for about 6 years so sometimes I get lost outside my vray/mr comfort zone.
coming from max i found these scripts to be handy.. Target Weld: [ QUOTE ] - if you cant see pnts on your mesh at any pnt, like if you return to the tool via 'last tool'/y or in toolBox rather than by a targetWeld call, simply RMB->vrts them back to visibility. - if your on running prior to 4.5, you'll need to comment out…
never used the displace modifier.. when using displacement maps i always use mentalray for 3d displacement.. also zbrush seems to output a 32bit tiff.. and you need to convert this image from greyscale to rgb in photoshop for some reason for max to read it correctly.. so this is how i generally approach displacement maps…
iamtravis316: Thanks man, I'll post the textures below so you can take a look Peris: Hmm.. yeah I agree the metal is a bit monotone. Maybe I can just make some more subtle hue changes so it doesn't stray too far from the concept. oobersli: I changed a few things from the concept, but thanks for confirming that! I was…
Screenshots? For rendering, what are you using? Scanline, Mental Ray, Vray? For the viewport, what do you have it set to? Customize > Preferences > Viewport tab > Customize Driver. Have you tried using different settings for Texel and MipMap look up? When was the last time you updated your video drivers? What kind of video…